![]() All he needs to do is to bait his opponent into revealing their secrets. Muay Thai, professional wrestling, lucha libre, Koppo, sambo, and sumo – the most powerful techniques of these storied traditions he will learn. By making the skills of other masters his own, he intends to prove himself. ![]() A dream shared by many but one young warrior believe he truly has what it takes to claim the title. Hit this link to go back to the walkthrough hub, if you need a different chapter guide. As such, it's short - you can clear it in well under an hour - and we'd categorize it as medium difficulty. In real terms, this entire chapter is one big boss rush. Live A Live has a lot to do with spacing between your opponents, as abilities will only work on certain tiles. Since this scenario is heavily focused on combat, you will need to get a good gasp of Live a Live’s battle system. I guess this makes Masaru like a mix between Mega Man and a Blue Mage. You battle them - and during combat, if you're hit by the opponent's signature abilities, you'll learn them. You choose an opponent from several, in any order. ![]() This may sound like a slightly weird comparison to make before you see the chapter yourself, but Live A Live's present day scenario is sort of similar to the Mega Man games.
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